The Stable channel has been updated to 96.0.4664.110 for Windows, Mac and Linux which will roll out over the coming days/weeks. Extended stable channel has also been updated to 96.0.4664.110 for Windows and Mac which will roll out over the coming days/weeks
A full list of changes in this build is available in the log. Interested in switching release channels? Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues
Security Fixes and Rewards
Note: Access to bug details and links may be kept restricted until a majority of users are updated with a fix. We will also retain restrictions if the bug exists in a third party library that other projects similarly depend on, but haven’t yet fixed.
This update includes 5 security fixes. Below, we highlight fixes that were contributed by external researchers. Please see the Chrome Security Page for more information.
[$NA][1263457] Critical CVE-2021-4098: Insufficient data validation in Mojo. Reported by Sergei Glazunov of Google Project Zero on 2021-10-26
[$5000][1270658] High CVE-2021-4099: Use after free in Swiftshader. Reported by Aki Helin of Solita on 2021-11-16
[$5000][1272068] High CVE-2021-4100: Object lifecycle issue in ANGLE. Reported by Aki Helin of Solita on 2021-11-19
[$TBD][1262080] High CVE-2021-4101: Heap buffer overflow in Swiftshader. Reported by Abraruddin Khan and Omair on 2021-10-21
[$TBD][1278387] High CVE-2021-4102: Use after free in V8. Reported by Anonymous on 2021-12-09
Google is aware of reports that an exploit for CVE-2021-4102 exists in the wild.
We would also like to thank all security researchers that worked with us during the development cycle to prevent security bugs from ever reaching the stable channel.
Many of our security bugs are detected using AddressSanitizer, MemorySanitizer, UndefinedBehaviorSanitizer, Control Flow Integrity, libFuzzer, or AFL.
Interested in switching release channels? Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.